Electronic music is often composed via recordings picked up by microphones or through oscillations generating waveforms (sin wave, triangular wave, sawtooth wave, etc). Complex digital algorithms allow us to process these recorded or generated sounds and play them back via a digital platform known as a Digital Audio Workstation (DAW). The era of technological advancements have reinforced the quality and creativity of these DAW’s so as to meet the requirements of the musician using it (Hiller, 2016, n.d.). These electronic styles of music have progressively diversified over the past 30 years. This has paved way for musicians to digitally create their sounds without the use of musical instruments. Using digital sounds as instruments enables musicians to deliver a unique experience to their listeners. John M. Chowning (1973, n.d.) made way for a whole new generation of electronic music styles to evolve through his work on fm synthesis. We know that modulation of frequency of one waveform by a modular frequency in the same range is known as frequency modulation and the resultant waveform is more complex in nature. Implementation of frequency modulation to synthesize sounds and the evolution of digital synthesizers that enables this synthesis of sounds has been one of the greatest achievements of the 21st century (Inakage, 1987, n.d.). Effects such as reverb, delay, distortion etc have also developed greatly over the past decade with advancements in technology. We no longer require the use of analogue modules as these modules have been digitally recreated and offer the same results as their analogue versions. This inturn has resulted in the development of various styles of electronic music including Dubstep, house, trance and sub genera’s associated with them . Each style delivers a unique experience to its listeners and this has segregated these genres even more as everyone perceives different sounds in a different manner. To conclude science has given birth to an enormous range of musical resources all the way from pure tones to even noise at the other extreme thus giving the producer complete control over his work, thus enabling him to eliminate the intermediary performer between him and his audience. This might not be appealing to some old school artist as they would prefer to play tunes right from their instruments but all said and done it is up to your ear and solely your ear to perceive those sounds as likable or not.
The perception of sound defines the kind of music we listen to on a daily basis. Often artists have a lot of trouble producing music or beats. That's where we come into the picture catering to artist needs by selling beats on our beat-store. Do click here to check it out. You can also find us on YouTube. References: 1) Hiller, L. (2016, January 26). Electronic music. Retrieved November 01, 2017, from https://www.britannica.com/art/electronic-music 2) Inakage M. (1987). Frequency Modulation Synthesis. Computer Graphics 1987, 381-390. Doi:10.1007/987-4-431-68057-4_24 3) John M. Chowing (1973). The Synthesis of complex Audio Spectra by means of Frequency Modulation, Journal of Audio Engineering Society.
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